The Artists
Sixty cards. Three illustrators. Every creature, crypt, and clearing in the Alpha set was drawn by hand by one of them.
Combat Crew's world was built one card at a time. The Enchanted Forest and the Undead don't just play differently — they were drawn differently, and the artists who made them each left a mark on what those crews became.
31 cards, plus the Official Mat
Victor Masetti
Victor Masetti is an illustrator and concept artist known for his expressive linework and strong visual storytelling. An industrial designer by trade, he has worked on installations for a wide variety of clients, ranging from shopping malls and social media experiences to hotels and large-scale casinos. His illustration work has also appeared in fantasy publications and has been used by apparel brands.
For Combat Crew, Victor designed many of the cards featured in the Undead and Forest Creature starter decks. His goal was to create a visual language that gave each faction its own personality while keeping the artwork clear and readable on the tabletop. He also designed Combat Crew’s card backs and card face templates, helping establish the game’s overall visual identity and its sense of magic and mystery.
When he isn’t drawing, Victor can usually be found lifting weights, cooking, playing video games, or dancing, especially country and West Coast Swing.
9 cards
Angel Dunn
Angel Dunn is an independent artist and lifelong creative who has been drawing for as long as she can remember. Encouraged by supportive parents, family, friends, and teachers, and especially by her husband, Robert, she has continued creating throughout her life. Her work is heavily influenced by surrealism, dark fantasy, horror, nature, and the strange and unusual. A lifelong fan of Halloween, horror, and video games, Angel is especially drawn to creating artwork that feels imaginative, atmospheric, and just a little bit dark.
Outside of her artwork, Angel is the owner of Lavender Moon, a metaphysical pop-up boutique inspired by her love of crystals, wellness, and spirituality. She reads tarot, holds a black belt in martial arts, works as a substitute teacher, and is a wife and mom of two who enjoys sharing her love of art with her children. Whether she is drawing, exploring the outdoors, working on Lavender Moon, or getting lost in a video game, imagination and artistic expression tend to find their way into just about everything she does.
21 cards, including the Zombie Token
Brad Gallow
Brad Gallow is the primary game developer behind Combat Crew and one of its original creators. Beginning in 2022, Brad worked alongside family and friends to develop the game’s core systems, card mechanics, factions, and overall gameplay. As the project grew, he also became increasingly involved in shaping the visual identity of the game.
Although Brad had no background in digital illustration before beginning Combat Crew, he decided to learn the medium specifically for the project. Since then, he has spent hundreds of hours studying digital painting, character design, composition, and color while developing artwork for the game. His work has continued to evolve alongside Combat Crew itself, with an increasing focus on creating a consistent visual style that feels colorful, expressive, and immediately recognizable across the card set.
Brad continues to work on both the gameplay and artwork of Combat Crew, refining cards through playtesting while also developing and revising illustrations as the game’s visual identity takes shape.
Outside of Combat Crew, Brad is a chemist and professional West Coast Swing dancer. He competes, teaches, judges, and works with the broader West Coast Swing community around the country.

Work With Us
Combat Crew is illustrated by working artists, credited by name on every card they draw. If you make art and the world above looks like somewhere you'd want to spend time, we'd like to see your portfolio.
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